Keepwatch: Night Sorties
VALTERS EDVARDS ZARINS · iOS
Why this is a soft launch: Live in 3 countries (IT, NL, RO) · not in the US · released 5 days ago · no known publisher
- Status
- limited · Test market
- Store release date
- Oct 20 · 5d
- First seen by us
- Oct 23, 2026
- Country checks began
- Oct 23, 2026
- Last checked
- Oct 25, 07:06 UTC
- In this state since
- at least Oct 23, 2026 (our first country check; the real start is earlier)
From the iOS store listing.
Description (store listing)
Night has five lands between you and dawn, and your tiny knight has one life to cross them. Climb room by room toward the glowing door above through Thornfield Walls, Drowned Harbor, Cinder Mines, Brass Catacombs and Thunder Keep. Encounters, treasure, a merchant and a warm… Show more
Night has five lands between you and dawn, and your tiny knight has one life to cross them. Climb room by room toward the glowing door above through Thornfield Walls, Drowned Harbor, Cinder Mines, Brass Catacombs and Thunder Keep. Encounters, treasure, a merchant and a warm hearth break up the ascent. At the end of each land, a guardian waits. Read the warning before a boss strikes and react in time. Each of the five guardians attacks differently, then grows faster and fiercer in rage. Your weapon changes the rhythm too: Ashen Blade chains three strikes. Warden Glaive keeps enemies at range. Owl Longbow lets you draw, aim and fire. Anvil Maul is slow but crushing. Viper Knives unleash rapid cuts. Moon Disc hurts enemies going out and coming back. Clear a room and a shrine offers relics. Choose a fiery blade, double jump, a dash through shadow, a firefly companion, a protective lantern or dozens of others. Quick victories build a streak for extra points; every fifth link brings crowns, but taking a hit breaks the chain. Crowns survive defeat. Spend them at the Forge on weapons and permanent oaths: more health, stronger steel, faster movement, or starting with a dash or double jump. Weave a crest with an element and pattern. Flame burns, poison harms, frost slows. Victories reveal eleven Omens that make the night harsher while raising scores. The final one, Last Candle, removes revivals. Return each evening for a Night Hoard that grows through the week, or face the Daily Challenge: the same map for everyone, one attempt. The Chronicle records what your watch has seen, while leaderboards and achievements keep track of records and feats. One life. Five lands. Reach dawn.
Country rollout
Source: App Store lookups in the 53 countries we check for this game; other countries are not checked, so they may or may not have it. Last checked Oct 25, 07:06 UTC. A change is shown between the last check before it and the first check that saw it.
Live in 3 countries: IT NL RO
Changes
- between Oct 23 and Oct 25 — no longer listed CA US (3 countries)
By country (3 live)
| Italy (IT) | live before Oct 23 | |
| Netherlands (NL) | live before Oct 23 | |
| Romania (RO) | live before Oct 23 | |
| Canada (CA) | live before Oct 23 | no longer listed between Oct 23 and Oct 25 |
| United States (US) | live before Oct 23 | no longer listed between Oct 23 and Oct 25 |
Countries checked for this game (53)
AE AR AT AU BE BR CA CH CL CO CZ DE DK DZ EG ES FI FR GB GH HK ID IE IL IN IQ IT JP KR KZ MA MX MY NG NL NO NZ PH PK PL PT RO RU SA SE SG TH TR TW UA US VN ZAStatus changes
- None since tracking began.
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